Bereits seit gestern ist für Call of Duty: WWII das Update 1.1.0 auf allen Plattformen erhältlich. Im Update enthalten sind neue Waffen und Uniformen des Widerstands. Für den Zombiemodus steht außerdem die 9mm SAP im Loadout zur Auswahl bereit. Fehlerbehebungen im Multiplayer, bei Waffen und Scorestreaks sowie im Zombiemodus sind ebenfalls im Update enthalten.
Patch Notes für Call of Duty: WWII Update 1.1.0
FEATURE UPDATES
- New Resistance Weapons and Uniforms
- 9MM SAP is now available to equip in Zombies loadouts
MULTIPLAYER
Connectivity/Spawns/Performance/Split Screen/Mechanics
- Fixed split screen issue with players in parties trying to leave a party
- Fixed spawning issue causing enemy and friendly tags not showing properly
- Fixed issue in split screen where player’s avatar defaults to Desert Rat when playing as Resistance Division and upon leaving a public match
- Fixed issue where users were unable to pause the game in Local MP match
- Fixed issue where players were receiving error message “Lost connection to host/server. Connection timed out.” when loading in HQ
Modes
- Fixed issues with Prop Hunt crashing
- Fixed issue in Demolition where there were no timers between round transitions Party System/HQ
- Fixed issue with Mail where items were shown as placeholders
- Fixed issue where players would be kicked out of HQ when attempting to watch a video in the Theater
- Improved functionality of the Emblem Gallery
- Fixed issues with party invites and loss of functionality
UI
- Various UI fixes and improvements (text descriptions, Dossier menus, Emblem Editor, etc.)
- Fixed issue where additional losses were being incorrectly added to player’s record, driving down the win %
- Fixed issue where expiration time was not showing up for Resistance Bribe Contract
- Fixed issue where some items were showing incorrect image on supply drop cards
Progression/Divisions
- Added Scrambler and Indicator toggle for Resistance Division
- Fixed issue where players were unable to open supply drop menu after Prestiging
Audio
- Fixed various SFX issues
Supply Drops
- Fixed issue where Polish Underground II Uniform was appearing in supply drops
WEAPONS/SCORESTREAKS
- Adjusted Paratroopers so they no longer target enemy aerial scorestreaks and no longer select Shovels or Serrated Basic Training
- Fixed interactions between all fire weaponry and water (Anthropoid)
- Fixed issue where sometimes view through the scope during ADS is blacked out
- Fixed various weapon art issues
- Fixed various display issues with the 9MM SAP
RANKED PLAY
- Fixed issue where players kills and deaths were not properly tracking
- Fixed various UI issues with winners’ circle, AAR, and blank AAR Stats tab
GAMEBATTLES
- Fixed issue where players were not able to connect to each other to start match
ZOMBIES
- Fixed issue where players did not get melee weapon back after losing Wonder Weapon, resulting in ability to melee with standard issue guns
- Fixed various map exploits
- Fixed issue where 2XP icons were not showing up in all intended locations
- Fixed issue where some weapons were missing animated camos
- Fixed animation issues with various Zombies
- Various UI fixes and improvements
- Fixed issue in TDS where players were unable to leave Pommel Room after obtaining the Pommel
- Fixed issue where players were not awarded the correct amount of supply crates
- Fixed an issue where zombies affected by shellshock were unstunning
- Fixed various weapon exploits
- Fixed issue where users were unable to pause the game in Local Zombies match
- Fixed issues various progression issues with Zombies
![](https://www.xboxdynasty.de/wp-content/themes/xd7/images/extern_hellgruen.gif.pagespeed.ce.0FPyRH502v.gif)
Komisch. Aber dieser komische „bunte waffen“ bug scheint immer noch drin zu sein. Schon seit bo1 ? sowas ruiniert immer den gesamt eindruck.
Sehr gut, gleich mal laden